
The game also features a basic crafting mechanic where the player can combine different spells in order to produce better variants of the base effect. Each shield type offers a reduction in the time to cast a different attack type based on it's specifics. Along the three different sigils the player is equipped with a shield that also comes in three flavors: agile (unlimited teleportation, for quick combat), strategic (balanced, with the possibility of blocking attacks) and tactical (focused of blocking attacks). The three effects are: destruction (direct damage), control (various status effects that stagger or distract enemies) and mastery (debuff that increases destruction power). Each attack can be given a different effect which affects the gameplay in a different way. Each sigil has three type of spells: a missile attack, a nova attack and a long range AOE attack. The player can choose between three sigils (spell schools) at any given time. The player is given control of an mage with infinite power that can cast spells without any need of mana or rest. Lichdom: Battlemage is a first-person action game with RPG elements where the focus is centered around casting and combining different spells.
